<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SECTOR NINE Devlog - itch.io</title><link>https://tmt-eh.itch.io/sector-nine</link><description>Claim three sectors in a row by surviving asteroid runs in space.</description><item><guid>https://tmt-eh.itch.io/sector-nine/devlog/1573516/devlog-producing-sector-nine-for-trijam-379</guid><title>Devlog: Producing Sector Nine for Trijam #379</title><link>https://tmt-eh.itch.io/sector-nine/devlog/1573516/devlog-producing-sector-nine-for-trijam-379</link><pubDate>Fri, 03 Jul 2026 19:01:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Sector Nine started as a small jam experiment around the theme “Extreme Tic Tac Toe.” The production goal was not to build a large game. The goal was to find one readable twist, build it quickly...</p>]]></description></item></channel></rss>